magicthegathering:oldschool:aggrocontrol
Table of Contents
Aggro control
Aggro control decks consist of decks with take rapidly the upper hand, then control the midgame (often with counterspells) to ensure a quick win. This is no different in Old school 93/94.
Good Stuff
Played by Kalle Nord at n00bcon X (2018) :
1 Balance 3 Erhnam Djinn 1 Regrowth 2 Sylvan Library 1 Fireball 4 Lightning Bolt 1 Shatter 1 Wheel of Fortune 1 Demonic Tutor 1 Mind Twist 1 Ancestral Recall 1 Braingeyser 1 Control Magic 3 Counterspell 1 Mana Drain 1 Power Sink 1 Psionic Blast 1 Timetwister 1 Time Walk 1 Chaos Orb 4 Su-Chi 1 Black Lotus 3 Fellwar Stone 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 1 Sol Ring 4 City of Brass 1 Library of Alexandria 4 Mishra's Factory 1 Strip Mine 4 Tropical Island 4 Volcanic Island Sideboard: 2 Black Vise 2 Blue Elemental Blast 1 Control Magic 1 Earthquake 1 Hurkyl's Recall 1 Jayemdae Tome 1 Mirror Universe 2 Red Elemental Blast 1 Shatter 1 Tranquility 2 Giant Shark
Black/White
White has the best spot removal (Swords to Plowshares and Disenchant), excellent global removal (Balance, Armageddon, Wrath of God and Moat) and some good creatures, while black has Mind Twist and Hypnotic Specter for hand destruction.
- Undead Party Crasher B/W Armageddon with few creatures
- a version with Alpha/Beta cards only
- Chimay triple is my take on the subject
- Tower Greed by David R (27/03/2022), featuring the Ivory Tower/Land Tax/Greed combo
magicthegathering/oldschool/aggrocontrol.txt · Last modified: 2022/04/10 18:23 by carl