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magicthegathering:landdestruction [2013/01/30 17:53] (current)
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 +MagicTheGathering > [[TypeOne]]
 +
 +J'ai bien aim&#​233;​ le gars qui est parti avec 2 Moxen et des boosters en gagnant le tournoi de ((http://​morphling.de/​top8decks.php?​id=79#​place1 Turnhout)) avec un mono-vert sans les cartes.
 +
 +Mais j'ai envie d'en faire un G/r (Shaman trop bon).
 +
 +{{ToC}}
 +
 +=== cartographer.dec ==
 +
 +==== v0.5 ==
 +Null Rod est trop fort pour l'​instant avec tous les decks Time Vault.
 +
 +3 Eternal Witness
 +4 Fyndhorn Elves
 +4 Ice Storm
 +4 Llanowar Elves
 +4 Survival of the Fittest
 +4 Thermokarst
 +
 +1 Avalanche Riders
 +2 Gorilla Shaman
 +1 Squee, Goblin Nabob
 +1 Viashino Heretic
 +
 +1 Black Lotus (Elvish Spirit Guide)
 +4 Chalice of the Void
 +1 Duplicant
 +1 Mox Emerald (Elvish Spirit Guide ou 4e Mishra'​s Factory)
 +4 Null Rod
 +1 Razormane Masticore
 +
 +3 Mishra'​s Factory
 +4 Forest
 +4 Taiga
 +1 Strip Mine
 +4 Wasteland
 +4 Wooded Foothills
 +
 +Sideboard:
 +4 Magus of the Moon
 +2 Pithing Needle
 +2 Relic of Progenitus
 +4 Tarmogoyf
 +2 Tormod'​s Crypt
 +1 Viashino Heretic
 +
 +==== v0.4 ==
 +
 +3 Eternal Witness
 +4 Fyndhorn Elves
 +4 Ice Storm
 +4 Llanowar Elves
 +4 Survival of the Fittest
 +4 Thermokarst
 +
 +1 Avalanche Riders
 +2 Gorilla Shaman
 +1 Squee, Goblin Nabob
 +1 Viashino Heretic
 +
 +1 Black Lotus
 +4 Chalice of the Void
 +1 Duplicant
 +1 Mox Emerald
 +3 Skullclamp
 +2 Triskelion
 +
 +3 Mishra'​s Factory
 +4 Forest
 +4 Taiga
 +1 Strip Mine
 +4 Wasteland
 +4 Wooded Foothills
 +
 +Sideboard:
 +4 Root Maze
 +1 Uktabi Orangutan
 +1 Viridian Zealot
 +2 Dwarven Miner
 +3 Null Rod
 +3 Tormod'​s Crypt
 +
 +==== Suggestions 2007 ==
 +
 +  * Dwarven Miner ou Blood Moon en side
 +  * 4e Chalice of the Void de base
 +  * Remplacer Skullclamp par Keen Sense
 +  * Anger
 +  * Crucible of Worlds
 +  * Troll Ascetic
 +  * Umezama Jitte
 +  * Terravore
 +  * Rishadan Port
 +  * Tarmogoyf
 +
 +Bleu au lieu de rouge pour Trinket Mage:
 +  * Chalice of the Void
 +  * Skullclamp
 +  * Obelisk of Undoing
 +  * Lodestone Bauble
 +  * Pyrite Spellbomb
 +  * Aether Spellbomb
 +  * Synod Sanctum
 +  * Tormod'​s Crypt
 +
 +Il faut une solution à Darksteel Colossus
 +  * Duplicant
 +  * Splinter
 +  * Meekstone
 +  * Icy Manipulator
 +  * Stern Proctor
 +
 +==== V0.3 avec Fifth Dawn ==
 +
 +3 Eternal Witness
 +4 Fyndhorn Elves
 +4 Ice Storm
 +4 Llanowar Elves
 +4 Survival of the Fittest
 +4 Thermokarst
 +1 Uktabi Orangutan
 +1 Viridian Zealot
 +
 +1 Avalanche Riders
 +2 Gorilla Shaman
 +1 Squee, Goblin Nabob
 +
 +1 Black Lotus
 +3 Chalice of the Void
 +1 Erratic Portal
 +1 Mox Emerald
 +3 Skullclamp
 +2 Triskelion
 +
 +1 Dust Bowl
 +6 Forest
 +4 Taiga
 +1 Strip Mine
 +4 Wasteland
 +4 Wooded Foothills
 +
 +Sideboard:
 +2 Lifeforce
 +3 Root Maze
 +1 Uktabi Orangutan
 +2 Viridian Zealot
 +1 Chalice of the Void
 +4 Null Rod
 +2 Tormod'​s Crypt
 +
 +
 +==== V0.2 with Darksteel ==
 +
 +Jamais testé
 +
 +3 Cartographer
 +2 Fyndhorn Elves
 +4 Ice Storm
 +4 Llanowar Elves
 +4 Survival of the Fittest
 +4 Thermokarst
 +1 Uktabi Orangutan
 +
 +2 Avalanche Riders
 +2 Goblin Welder
 +1 Gorilla Shaman
 +1 Squee, Goblin Nabob
 +
 +1 Black Lotus
 +1 Mox Emerald
 +4 Serum Powder
 +4 Trinity Sphere
 +2 Triskelion
 +
 +1 Dust Bowl
 +6 Forest
 +4 Taiga
 +1 Strip Mine
 +4 Wasteland
 +4 Wooded Foothills
 +
 +==== V 0.1 (06/01/04) ==
 +
 +3 Cartographer
 +4 Fyndhorn Elves
 +1 Genesis
 +4 Ice Storm
 +4 Llanowar Elves
 +1 Stampeding Wildebeests
 +4 Survival of the Fittest
 +4 Thermokarst
 +1 Uktabi Orangutan
 +
 +2 Avalanche Riders
 +2 Gorilla Shaman
 +1 Squee, Goblin Nabob
 +
 +1 Black Lotus
 +3 Chalice of the Void
 +2 Erratic Portal
 +1 Mox Emerald
 +2 Triskelion
 +
 +1 Dust Bowl
 +6 Forest
 +4 Taiga
 +1 Strip Mine
 +4 Wasteland
 +4 Wooded Foothills
 +
 +Suggestions:​
 +
 +Crop Rotation
 +
 +
 +The deck plays itself. Destroy a few lands, get out Survival to destroy more lands, attack with your elves and stuff for the win.
 +
 +The difference with classical land destruction like Legion Land Loss or mono-green control is that you have an engine with Survival to ensure your opponent doesn'​t come back. The 8 land destruction spells and the 5 strips allow you to open a window to take a firm grasp on the game.
 +
 +The sideboard might need some explanations.
 +
 +Life Force counters Psychatog and Pernicious Deed.
 +Null Rod gives Slaver decks fits.
 +Root Maze is good vs Dragon and Slaver.
 +Viridian Zealot makes sure Sacred Ground stayed off the board.
 +
 +Some room might be needed for additional Sex Monkies vs TnT and Grim Lavamancer vs fish.
 +
 +Interesting cards to think about:
 + * Smokestack
 + * Masticore
 + * Living Plane / Pyrokinesis (c'est un autre deck: [[LivingPlaneLD]])
 + * Mountain instead of Dust Bowl
 + * Fire / Ice
 +
 +----
 +
 +Un autre deck que je tenterais bien, c'est U / G bounce:
 +
 +Le but est de locker l'​autre sans permanents sur table.
 +
 +Le fun trick, c'est Tradewind + b&#​234;​te + Eternal Witness pour r&#​233;​cup&#​233;​rer Time Walk et ne plus laisser de tours à l'​autre.
 +
 +Ca a l'air foireux parce qu'il faut 19 creatures pour Survival (j'en ai que 14), 8 p&#​232;​te-terrains et quelques contres.
 +Il n'y a sans doute pas assez de mana creatures pour assurer un T2 Ice Storm / Temporal Spring.
 +
 +Ca donne (61 cartes, 19 mana, 14 b&#​234;​tes):​
 +
 +4 Birds of Paradise
 +3 Eternal Witness
 +4 Ice Storm
 +3 Quirion Ranger
 +4 Survival of the Fittest
 +
 +1 Squee, Goblin Nabob
 +
 +1 Ancestral Recall
 +4 Brainstorm
 +2 Daze
 +4 Force of Will
 +1 Time Walk
 +3 Tradewind Rider
 +
 +4 Temporal Spring
 +
 +1 Black Lotus
 +1 Mox Emerald
 +1 Mox Sapphire
 +4 Skullclamp
 +
 +2 Flooded Strand
 +2 Forest
 +1 Island
 +1 Strip Mine
 +4 Tropical Island
 +4 Wasteland
 +2 Windswept Heath
 +
 +=== LD bounce ==
 +
 +4 Birds of Paradise
 +4 Ice Storm
 +3 Llanowar Elves
 +1 Quirion Ranger
 +4 Root Maze
 +4 Thermokarst
 +2 Wall of Roots
 +
 +3 Daze
 +4 Force of Will
 +3 Stifle
 +3 Tradewind Rider
 +
 +1 Black Lotus
 +4 Chalice of the Void
 +3 Crucible of Worlds
 +1 Mox Emerald
 +1 Mox Sapphire
 +
 +4 Forest
 +1 Strip Mine
 +4 Tropical Island
 +4 Wasteland
 +2 Windswept Heath
 +
 +Sans doute trop peu de Forest...
 +
 +=== MonoG ==
 +
 +4 Ice Storm
 +4 Thermokarst
 +2 Winter'​s Grasp / Creeping Mold
 +
 +4 Llanowar Elves
 +4 Fyndhorn Elves / Quirion Ranger
 +2 Terravore + 2 Duplicant / 4 Tarmogoyf
 +2 Razormane Masticore
 +
 +3 Life from the Loam
 +4 Null Rod
 +4 Chalice of the Void
 +--
 +33
 +
 +1 Strip Mine
 +4 Wasteland
 +7 Forest
 +2 Windswept Heath
 +2 Wooded Foothills
 +1 Black Lotus / ESG
 +1 Mox Emerald / ESG
 +4 Mishra'​s Factory
 +--
 +22
 +
 +5 slots:
 +- 4 Survival of the Fittest + 1 Squee, Goblin Nabob
 +- 2 Gaea's Cradle + 3 Ritual of Subdual
 +- 1 Ancestral Recall, 1 Tinker, 1 Titan, 1 Time Walk, 1 Regrowth
 +- 4 Tangle Wire
 +- 4 Living Wish
 +- Natural Order + 1 Progenitus
 +- 3 Dark Confidant + 2 Nether Void (ou Sinkhole et Elves of Deep Shadows, mais vulnérable à Wasteland)
 +- Tradewind Rider, Quirion Ranger, Eternal Witness
 +
 +Rishadan Port
 +Crucible of Worlds
 +Choke
 +Sphere of Resistance / Thorn of Amethyst / Tangle Wire
 +
 +SB:
 +Umezawa'​s Jitte
 +Propaganda / le même en blanc
 +Pithing Needle
 +Leyline of the Void
 +Tormod'​s Crypt / Relic of Progenitus
 +Duplicant
 +Glissa Sunseeker
 +In the Eye of Chaos
  
magicthegathering/landdestruction.txt · Last modified: 2013/01/30 17:53 (external edit)