User Tools

Site Tools


magicthegathering:cube

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
magicthegathering:cube [2020/06/26 23:09]
carl
magicthegathering:cube [2020/07/08 10:38] (current)
carl [Rules questions]
Line 90: Line 90:
   * Smokestack with 2 counters: can I sac for 2 creature + Control Magic? (26/02/2016)   * Smokestack with 2 counters: can I sac for 2 creature + Control Magic? (26/02/2016)
     * Yes, it counts as 2 permanents ([[http://boardgames.stackexchange.com/questions/27832/can-you-sacrifice-animate-dead-and-the-creature-it-enchants|source]])     * Yes, it counts as 2 permanents ([[http://boardgames.stackexchange.com/questions/27832/can-you-sacrifice-animate-dead-and-the-creature-it-enchants|source]])
 +  * Copy of a copy (08/07/2020) 
 +    * Mathieu plays a Brimaz, King of Oreskos 
 +    * Carl plays a Phantasmal Image, copying Brimaz 
 +    * Mathieu plays a Phyrexian Metamorph, choosing to copy Phantasmal Image on Phantasmal Image to kill Carl's copy (since it has been targeted), which dies as a 0/0 creature; only Brimaz stays in play 
 +    * wrong (source: Chuff + [[https://media.wizards.com/2020/downloads/MagicCompRules%2020200703.txt|comprehensive rules]] 706.3): Phyrexian Metamorph copies Phantasmal Image which is Brimaz -> Phyrexian metamorph is a Brimaz copy with "destroy if targeted", Mathieu has to choose which copy of Brimaz to keep (likely the original) and Carl keeps his copy
 ====== Cool plays ====== ====== Cool plays ======
   * 24/06/2020 : Mathieu plays Abyssal Persecutor to bring me under zero life, then activates Mirror Entity for zero to get rid of all his creatures, winning the game   * 24/06/2020 : Mathieu plays Abyssal Persecutor to bring me under zero life, then activates Mirror Entity for zero to get rid of all his creatures, winning the game
magicthegathering/cube.1593205795.txt.gz · Last modified: 2020/06/26 23:09 by carl